When the blood-red moon rose over Bharat, the demon-king Andhaka loosed his Rakshas — night-eaters who drag the living into the dark. The temple lamps went out one by one, and the land fell into the Long Night.
You are Vikram, last keeper of the eastern lamp — and the chosen of Garuda, the divine eagle. A warrior's Chakra spins from your hand; and when you free the innocent, feathered wings of light unfurl from your back and you rise above the broken world.
Eight lands lie between you and the dawn — the Dark Grove, Burning Ghats, Frozen Pass, Sunken Ruins, Serpent River, Ashen Gate, Storm Peaks, and at the end of the world, the Demon Cave. A demon lord bars every road — Vetala, Dhumraksha, the frost-ogre Himantaka, the brute Mahakala, the water-naga Kaliya, the serpent Takshaka, the storm-lord Vayuketu, and Andhaka's own Herald. Cut through them all — and relight the lamp before the Long Night swallows the dawn.
Chakra — the spinning disc you hurl; it returns to your hand.
Stomp — land on a demon's head to crush it and bounce.
Garuda Wings — free a villager to awaken a second, mid-air leap.
Garudāstra ॐ — fill the meter (diyas, kills, freeing folk) and call the divine eagle: clears the screen and staggers a boss.
Demon Lords — read their tells; strike in the openings, leap their charges.
The Great Patrol — a giant Rakshas that hunts by sight. It cannot be slain — not even by the Garudāstra; Chakra only makes it reel. Stand still in the 🌿 bushes to vanish and slip past.
❓ Boxes — bump them from below for Astras (🔱 Trishul, ⚔ Gada, 🏹 Bow, 🗡 Bhala), boons (🛡 Kavach shield, ⤒ high-leap, 🧲 magnet, ✚ heal, 🏺 Amrit) and ॐ summon-mantras. Beware ☠ Vish poison — cure it with 🏺 Amrit.
नरक Hell Rift — step into a red rift mid-stage and a horde of demons pours in. Survive and slay them; a ✦ portal then opens to teleport you home with rewards.
Your journey is saved — each stage you reach unlocks; use Continue on the title to pick up where you left off.